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Game Industry $60.4 billion

The game industry is indeed bigger than both the music and movie industries combined. As reported by the Entertainment Software Association (ESA), “In 2021, the video game industry in the United States generated revenue of $60.4 billion, exceeding the combined revenue of the music and film industries at $21.5 billion and $9.2 billion, respectively

What can we learn by playing SimCity?

  • Playing SimCity can teach valuable skills such as city planning, resource management, and decision-making.
  • It can increase familiarity and comfort with user interfaces and technology.
  • Users  may also have the opportunity to learn new languages while playing the game.

What can we learn by playing SimCity?

  • Playing SimCity can teach valuable skills such as city planning, resource management, and decision-making.
  • It can increase familiarity and comfort with user interfaces and technology.
  • Users  may also have the opportunity to learn new languages while playing the game.

What can we learn by playing Minecraft?

Teamwork and collaboration: Minecraft offers opportunities for players to work together to achieve common goals, such as building a large structure or surviving in a harsh environment. This can help develop skills in teamwork, collaboration, and communication.

What can we learn from Second Life's virtual world?

  • The power of virtual communities:
  • The importance of user-generated content
  • The challenges of monetizing virtual worlds
  • The potential of virtual reality

What can we learn from new worlds?

  • Lack of mainstream awareness or understanding of the technology

Conclusion

Building in virtual worlds can provide valuable insights into a range of topics, from architecture and urban planning to design and education.

Time for Q&A and VR Protoype Desa